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LuigiNery
LuigiNery
Game Designer & Developer
Mauá, Brazil

Summary

With experience in game development since 2020, I work in various areas of Game Design. On this page, I showcase my work in game art, focusing on 3D modeling and character creation for games.

Skills

3D ModelingRetopologyTexturingTexture BakingRiggingRenderingHigh-poly ModelingLow-poly Modeling3D AnimationCharacter ModelingCharacter DesignCharacter AnimationGame DevelopmentGame DesignProgrammingSound Design

Software proficiency

ZBrush
ZBrush
Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Illustrator
Illustrator
SpeedTree
SpeedTree
PureRef
PureRef
Unity
Unity
DragonBones
DragonBones
Premiere
Premiere
After Effects
After Effects
Audition
Audition
Character Creator
Character Creator
Visual Studio
Visual Studio

Productions

    • Video Game
      Saigo No Shunkan
    • Year
      2022
    • Role
      3D Artist, Programmer, Animator, Video Editor
    • Company
      Acre Entertainment
    • Video Game
      Nosferatu: VTP
    • Year
      2022
    • Role
      3D Artist, Programmer, Animator, Video Editor
    • Company
      Acre Entertainment
    • Mobile Game
      Math Cubes
    • Year
      2024
    • Role
      Creator, Developer Artist, Programmer, Sound Designer, Game Designer, Level Designer
    • Company
      LuigiGames
    • Video Game
      Save Your Sound
    • Year
      2022
    • Role
      Creator, Developer, Artist, Programmer, Sound Designer, Game Designer, Level Designer
    • Company
      LuigiGames
    • Video Game
      Nova Heights
    • Year
      2023
    • Role
      Programmer, Sound Designer, Video Editor
    • Company
      Acre Entertainment
    • Video Game
      Capitão Saúde
    • Year
      2021
    • Role
      Programmer, Sound Designer
    • Company
      Silent Birds
    • Video Game
      The Package
    • Year
      2025
    • Role
      Programmer, Video Editor
    • Company
      Acre Entertainment